While the original Halo had its flaws (relatively little enemy variety for much of the game, bland and recycled indoor environments to make for some rather lengthy levels, no real reward or punishment for the degree of success to which certain mission goals were accomplished), the social experience of the game made up for them. With large, open maps with incredible draw distances, a cinematic score, a variety of vehicles to drive/pilot, and an incredible heads-up co-op experience, Halo was a must-have must-play title that was great for split-screen and LAN parties or lazy weekends at a friend's trying to speed run Assault on the Control Room. It came out at just the right moment, on just the right console, with just the right bells and whistles to become one of the most dominate shooter games since N64's GoldenEye. Halo: Combat Evolved was a watershed for shooters.
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